Creative technologist and technical director working across game development, VR simulation, AI systems, and R&D. Co-founder and managing director of Euclidean Studios, leading technical direction, systems design, and production across games and experimental media. Previously worked at ICRC on immersive simulation and organizational R&D, contributing to early AI strategy and cross-functional system design. Focused on building and aligning complex systems across technical and creative domains.
Experience
Co-Founder and Studio Director
Euclidean StudiosJun 2018 – Present
<p>Co-founded and leads an interdisciplinary game and R&D studio working across games, VR, 3D production, and<br>interactive media.<br>• Leads technical direction, systems design, and production alignment across game development and R&D projects.<br>• Co-leads development of 'Nazralath: The Fallen World', a narrative CRPG with strong systemic design and aesthetic<br>direction.<br>• Designed and implemented workflows spanning design, programming, 3D production, and narrative integration.<br>• Built and scaled an interdisciplinary team operating across games, film, advertising, and interactive media.</p>
Nov 2021 – Oct 2025
<p>Worked in the ICRC Virtual Reality Unit on immersive simulations, R&D, and emerging technology strategy.<br>• Designed VR and non-VR simulation systems for training and operational contexts.<br>• Led systems design and technical structuring of simulation-based experiences.<br>• Managed projects across internal teams and external contractors.<br>• Conducted R&D initiatives and pitched experimental projects for internal funding.</p>
Education
Design and Strategy
Computer Science, Artificial Intelligence
Futures Studies
Skills
Languages
- English
- Native or bilingual proficiency
- Serbian
- Native or bilingual proficiency
- French
- Elementary proficiency